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All views expressed herein are (obviously) my own and not representative of anyone else, be they my current or former employers, family, friends, acquaintances, distant relations or your mom.

Saturday, October 13, 2012

But is it art?

Not really. But maybe, in a way. I’ve had conversations before about whether cinema is really art. Well, yes, it absolutely is. Sure, when presented with Transformers: Dark of the Moon it is harder to contend this. But, what about ‘real’ art? For every tortured Van Gogh masterpiece, there is a light switch or unmade bed. Now, I'm not here to tell you that that kind of modern art isn't art, but I am contending that film has as much right, perhaps more, to be called art. Cinema is another form of storytelling, and storytelling is an art form, whether it is in the form of a book, graphic novel, concept album, or simply told around a campfire. If you don’t agree are you really trying to tell me that Tracey Emin is an artist, and yet Terrence Malik is not? Then you are nuts.

But games? Now we’re on to rockier ground. Roger Ebert would say 
no. There are many others who might tell you yes. Me? As usual, I’m kind of on the fence. Ingenious? Definitely, whether classic or modern – Pong, Pac Man, Tetris, Sonic, Street Fighter, Resident Evil, Mass Effect, Bioshock, L.A. Noire... on and on the list goes. But art? Stories in games now have a much more cinematic feel, and as mentioned, I believe story-telling is a genuine art form. And some of the concept art and graphical touches are simply phenomenal (just two of many, many examples are shown below). But the stories and the design, which are art, is in service of the creation of an addictive diversion, which is not. So is art employed in the service of something which is not art still art? Perhaps some things man was never meant to know.
Concept art for Gears of War.
Concept art for Deus Ex: Human Revolution.

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